GlassMaterializeProfile enum

Which side of the materialize choreography a subtree is playing.

The two are not mirror images, matching the native transition: an entrance resolves the glass early and lets the content sharpen last, while an exit empties the content first and dissolves the glass after. A single GlassMaterializeEffect.progress axis (0 = dematerialized, 1 = at rest) is traversed in either direction, so a scrubbed or cancelled transition rewinds the same choreography rather than snapping to the other profile.

Inheritance
Available extensions

Values

entrance → const GlassMaterializeProfile

The subtree is appearing: glass resolves first, content sharpens last.

exit → const GlassMaterializeProfile

The subtree is disappearing: content leaves first, glass dissolves after — the circle is briefly visibly empty, as on iOS 26.

Properties

hashCode int
The hash code for this object.
no setterinherited
index int
A numeric identifier for the enumerated value.
no setterinherited
name String

Available on Enum, provided by the EnumName extension

The name of the enum value.
no setter
runtimeType Type
A representation of the runtime type of the object.
no setterinherited

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited

Constants

values → const List<GlassMaterializeProfile>
A constant List of the values in this enum, in order of their declaration.