GlassGroupedSection class
A convenience wrapper that groups GlassListTiles inside a GlassCard.
GlassGroupedSection automatically injects GlassDividers between tiles, with smart leading-indent detection — 56px when the preceding tile has a GlassListTile.leading widget, 16px otherwise.
iOS 26 pattern
In iOS 26, Settings-style screens group related rows inside
UITableView grouped sections. GlassGroupedSection provides the
glass equivalent of that pattern.
Usage
GlassGroupedSection(
header: const Text('NETWORK'),
children: [
GlassListTile(
leading: Icon(CupertinoIcons.wifi, color: CupertinoColors.white),
title: Text('Wi-Fi'),
trailing: GlassListTile.chevron,
),
GlassListTile(
leading: Icon(CupertinoIcons.bluetooth, color: CupertinoColors.white),
title: Text('Bluetooth'),
trailing: GlassListTile.chevron,
),
GlassListTile(
leading: Icon(CupertinoIcons.antenna_radiowaves_left_right,
color: CupertinoColors.white),
title: Text('VPN'),
trailing: GlassListTile.chevron,
),
],
)
Children
GlassGroupedSection is designed to contain GlassListTile rows and
standard Flutter content. Do not place interactive glass controls
(GlassSegmentedControl, GlassSlider, GlassSwitch, GlassButton)
as direct children — this is a glass-in-glass anti-pattern that degrades
refraction and can clip indicator animations. See GlassContainer for
the full explanation.
- Inheritance
-
- Object
- DiagnosticableTree
- Widget
- StatelessWidget
- GlassGroupedSection
Constructors
-
GlassGroupedSection({Key? key, required List<
Widget> children, Widget? header, EdgeInsetsGeometry? margin, LiquidShape? shape, LiquidGlassSettings? settings, bool useOwnLayer = false, GlassQuality? quality}) -
Creates a grouped section of glass list tiles.
const
Properties
-
children
→ List<
Widget> -
The list tiles to display inside the section.
final
-
Optional footer displayed below the glass card.
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- header → Widget?
-
Optional header displayed above the glass card.
final
- key → Key?
-
Controls how one widget replaces another widget in the tree.
finalinherited
- margin → EdgeInsetsGeometry?
-
Empty space to surround the section card.
final
- quality → GlassQuality?
-
Rendering quality.
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- settings → LiquidGlassSettings?
-
Glass effect settings.
final
- shape → LiquidShape?
-
Shape of the glass card.
final
- useOwnLayer → bool
-
Whether to create its own glass layer.
final
Methods
-
build(
BuildContext context) → Widget -
Describes the part of the user interface represented by this widget.
override
-
createElement(
) → StatelessElement -
Creates a StatelessElement to manage this widget's location in the tree.
inherited
-
debugDescribeChildren(
) → List< DiagnosticsNode> -
Returns a list of DiagnosticsNode objects describing this node's
children.
inherited
-
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void -
Add additional properties associated with the node.
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toDiagnosticsNode(
{String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
inherited
-
toString(
{DiagnosticLevel minLevel = DiagnosticLevel.info}) → String -
A string representation of this object.
inherited
-
toStringDeep(
{String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug, int wrapWidth = 65}) → String -
Returns a string representation of this node and its descendants.
inherited
-
toStringShallow(
{String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a one-line detailed description of the object.
inherited
-
toStringShort(
) → String -
A short, textual description of this widget.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited