GlassSlider class
A glass morphism slider following Apple's iOS 26 design patterns.
GlassSlider provides a sophisticated slider with glass track, draggable thumb with jelly physics, and smooth animations. It matches iOS's UISlider appearance and behavior with glass morphism effects.
Key Features
- Glass Track: Background track with glass effect
- Active Track: Colored portion showing current value
- Jelly Thumb: Draggable thumb with organic squash/stretch physics
- Haptic Feedback: Subtle feedback when reaching discrete values
- Continuous or Discrete: Support for continuous values or divisions
- Customizable: Full control over colors, sizes, and shapes
Usage
Basic Usage (Continuous)
double volume = 0.5;
GlassSlider(
value: volume,
onChanged: (value) {
setState(() => volume = value);
},
)
Discrete Values
double brightness = 3.0;
GlassSlider(
value: brightness,
min: 0.0,
max: 5.0,
divisions: 5,
onChanged: (value) {
setState(() => brightness = value);
},
)
Within LiquidGlassLayer (Grouped Mode)
AdaptiveLiquidGlassLayer(
settings: LiquidGlassSettings(
thickness: 30,
blur: 3,
refractiveIndex: 1.59,
),
child: Column(
children: [
GlassSlider(
value: volume,
onChanged: (value) => setVolume(value),
label: 'Volume',
),
],
),
)
Standalone Mode
GlassSlider(
value: brightness,
onChanged: (value) => setBrightness(value),
useOwnLayer: true,
settings: LiquidGlassSettings(
thickness: 30,
blur: 3,
),
)
Custom Styling
GlassSlider(
value: temperature,
min: 0,
max: 100,
onChanged: (value) => setTemperature(value),
activeColor: Colors.red,
thumbColor: Colors.red,
trackHeight: 6,
thumbRadius: 16,
)
- Inheritance
-
- Object
- DiagnosticableTree
- Widget
- StatefulWidget
- GlassSlider
Constructors
-
GlassSlider({required double value, required ValueChanged<
double> ? onChanged, Key? key, ValueChanged<double> ? onChangeStart, ValueChanged<double> ? onChangeEnd, double min = 0.0, double max = 1.0, int? divisions, String? label, Color? activeColor, Color? inactiveColor, Color thumbColor = Colors.white, double trackHeight = 4.0, double thumbRadius = 15.0, LiquidGlassSettings? settings, bool useOwnLayer = false, GlassQuality? quality}) -
Creates a glass slider.
const
Properties
- activeColor → Color?
-
Color of the active track (left of thumb).
final
- divisions → int?
-
The number of discrete divisions.
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- inactiveColor → Color?
-
Color of the inactive track (right of thumb).
final
- key → Key?
-
Controls how one widget replaces another widget in the tree.
finalinherited
- label → String?
-
Optional label shown above the thumb.
final
- max → double
-
The maximum value of the slider.
final
- min → double
-
The minimum value of the slider.
final
-
onChanged
→ ValueChanged<
double> ? -
Called when the user is selecting a new value.
final
-
onChangeEnd
→ ValueChanged<
double> ? -
Called when the user finishes dragging the slider.
final
-
onChangeStart
→ ValueChanged<
double> ? -
Called when the user starts dragging the slider.
final
- quality → GlassQuality?
-
Rendering quality for the glass effect.
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- settings → LiquidGlassSettings?
-
Glass effect settings (only used when useOwnLayer is true).
final
- thumbColor → Color
-
Color of the thumb.
final
- thumbRadius → double
-
Radius of the thumb.
final
- trackHeight → double
-
Height of the track.
final
- useOwnLayer → bool
-
Whether to create its own layer or use grouped glass.
final
- value → double
-
The current value of the slider.
final
Methods
-
createElement(
) → StatefulElement -
Creates a StatefulElement to manage this widget's location in the tree.
inherited
-
createState(
) → State< GlassSlider> -
Creates the mutable state for this widget at a given location in the tree.
override
-
debugDescribeChildren(
) → List< DiagnosticsNode> -
Returns a list of DiagnosticsNode objects describing this node's
children.
inherited
-
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void -
Add additional properties associated with the node.
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toDiagnosticsNode(
{String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
inherited
-
toString(
{DiagnosticLevel minLevel = DiagnosticLevel.info}) → String -
A string representation of this object.
inherited
-
toStringDeep(
{String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug, int wrapWidth = 65}) → String -
Returns a string representation of this node and its descendants.
inherited
-
toStringShallow(
{String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a one-line detailed description of the object.
inherited
-
toStringShort(
) → String -
A short, textual description of this widget.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited