GlassTextField class

A glass text field widget following Apple's input field design.

GlassTextField provides a text input field with glass morphism effect, matching iOS design patterns with customizable styling.

Usage Modes

Grouped Mode (default)

AdaptiveLiquidGlassLayer(
  settings: LiquidGlassSettings(...),
  child: Column(
    children: [
      GlassTextField(
        placeholder: 'Email',
        keyboardType: TextInputType.emailAddress,
      ),
      GlassTextField(
        placeholder: 'Password',
        obscureText: true,
      ),
    ],
  ),
)

Standalone Mode

GlassTextField(
  useOwnLayer: true,
  settings: LiquidGlassSettings(...),
  placeholder: 'Search...',
  prefixIcon: Icon(Icons.search, size: 20, color: Colors.white70),
)

Customization Examples

With prefix and suffix icons:

GlassTextField(
  placeholder: 'Search',
  prefixIcon: Icon(Icons.search, size: 20, color: Colors.white70),
  suffixIcon: Icon(Icons.clear, size: 20, color: Colors.white70),
  onSuffixTap: () => controller.clear(),
)

Multiline text area:

GlassTextField(
  placeholder: 'Enter your message...',
  maxLines: 5,
  minLines: 3,
)
Inheritance

Constructors

GlassTextField({Key? key, TextEditingController? controller, FocusNode? focusNode, String? placeholder, Widget? prefixIcon, Widget? suffixIcon, VoidCallback? onSuffixTap, bool obscureText = false, TextInputType? keyboardType, TextInputAction? textInputAction, int maxLines = 1, int? minLines, int? maxLength, bool enabled = true, bool readOnly = false, bool autofocus = false, ValueChanged<String>? onChanged, ValueChanged<String>? onSubmitted, List<TextInputFormatter>? inputFormatters, TextStyle? textStyle, TextStyle? placeholderStyle, EdgeInsetsGeometry padding = const EdgeInsets.symmetric(horizontal: 16, vertical: 12), double iconSpacing = 12.0, LiquidShape shape = const LiquidRoundedSuperellipse(borderRadius: 10), LiquidGlassSettings? settings, bool useOwnLayer = false, GlassQuality quality = GlassQuality.standard})
Creates a glass text field.
const

Properties

autofocus bool
Whether the text field should auto-focus.
final
controller TextEditingController?
Controls the text being edited.
final
enabled bool
Whether the text field is enabled.
final
focusNode FocusNode?
Controls the focus state of the text field.
final
hashCode int
The hash code for this object.
no setterinherited
iconSpacing double
Spacing between the icons and the text field.
final
inputFormatters List<TextInputFormatter>?
Input formatters for the text field.
final
key Key?
Controls how one widget replaces another widget in the tree.
finalinherited
keyboardType TextInputType?
The type of keyboard to display.
final
maxLength int?
Maximum number of characters allowed.
final
maxLines int
Maximum number of lines for the text field.
final
minLines int?
Minimum number of lines for the text field.
final
obscureText bool
Whether to obscure the text (for passwords).
final
onChanged ValueChanged<String>?
Called when the text changes.
final
onSubmitted ValueChanged<String>?
Called when the user submits the text.
final
onSuffixTap VoidCallback?
Callback when suffix icon is tapped.
final
padding EdgeInsetsGeometry
Padding inside the text field.
final
placeholder String?
Placeholder text shown when the field is empty.
final
placeholderStyle TextStyle?
The style of the placeholder text.
final
prefixIcon Widget?
Widget displayed at the start of the field.
final
quality GlassQuality
Rendering quality for the glass effect.
final
readOnly bool
Whether the text field is read-only.
final
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
settings LiquidGlassSettings?
Glass effect settings (only used when useOwnLayer is true).
final
shape LiquidShape
Shape of the text field.
final
suffixIcon Widget?
Widget displayed at the end of the field.
final
textInputAction TextInputAction?
The action button on the keyboard.
final
textStyle TextStyle?
The style of the text being edited.
final
useOwnLayer bool
Whether to create its own layer or use grouped glass.
final

Methods

createElement() StatefulElement
Creates a StatefulElement to manage this widget's location in the tree.
inherited
createState() State<GlassTextField>
Creates the mutable state for this widget at a given location in the tree.
override
debugDescribeChildren() List<DiagnosticsNode>
Returns a list of DiagnosticsNode objects describing this node's children.
inherited
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node.
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep.
inherited
toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) String
A string representation of this object.
inherited
toStringDeep({String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug, int wrapWidth = 65}) String
Returns a string representation of this node and its descendants.
inherited
toStringShallow({String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) String
Returns a one-line detailed description of the object.
inherited
toStringShort() String
A short, textual description of this widget.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited