GlassPicker class
A glass picker widget following iOS design patterns.
GlassPicker displays a selected value in a glass container. Tapping it opens a standard Cupertino picker in a modal bottom sheet.
- Inheritance
-
- Object
- DiagnosticableTree
- Widget
- StatelessWidget
- GlassPicker
Constructors
- GlassPicker({required String? value, VoidCallback? onTap, Key? key, String placeholder = 'Select', IconData? icon, double height = 48.0, double? width, EdgeInsetsGeometry padding = const EdgeInsets.symmetric(horizontal: 16), TextStyle? textStyle, TextStyle? placeholderStyle, LiquidGlassSettings? glassSettings, bool useOwnLayer = false, GlassQuality? quality, LiquidShape shape = const LiquidRoundedSuperellipse(borderRadius: 10)})
-
Creates a glass picker.
const
Properties
- glassSettings → LiquidGlassSettings?
-
Glass settings.
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- height → double
-
Height of the picker field.
final
- icon → IconData?
-
Icon to display at the end (defaults to chevron down).
final
- key → Key?
-
Controls how one widget replaces another widget in the tree.
finalinherited
- onTap → VoidCallback?
-
Called when tapped.
final
- padding → EdgeInsetsGeometry
-
Padding.
final
- placeholder → String
-
Placeholder when value is null.
final
- placeholderStyle → TextStyle?
-
Style for the placeholder text.
final
- quality → GlassQuality?
-
Quality.
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- shape → LiquidShape
-
Shape of the container.
final
- textStyle → TextStyle?
-
Style for the value text.
final
- useOwnLayer → bool
-
Whether to use its own layer (true) or grouped (false).
final
- value → String?
-
The currently selected text value.
final
- width → double?
-
Optional width.
final
Methods
-
build(
BuildContext context) → Widget -
Describes the part of the user interface represented by this widget.
override
-
createElement(
) → StatelessElement -
Creates a StatelessElement to manage this widget's location in the tree.
inherited
-
debugDescribeChildren(
) → List< DiagnosticsNode> -
Returns a list of DiagnosticsNode objects describing this node's
children.
inherited
-
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void -
Add additional properties associated with the node.
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toDiagnosticsNode(
{String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
inherited
-
toString(
{DiagnosticLevel minLevel = DiagnosticLevel.info}) → String -
A string representation of this object.
inherited
-
toStringDeep(
{String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug, int wrapWidth = 65}) → String -
Returns a string representation of this node and its descendants.
inherited
-
toStringShallow(
{String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a one-line detailed description of the object.
inherited
-
toStringShort(
) → String -
A short, textual description of this widget.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited