Lightning class
- Inheritance
-
- Object
- DiagnosticableTree
- Widget
- StatefulWidget
- Lightning
Constructors
- Lightning({Key? key, required double maxValue, required Widget child, Duration? delayDuration = const Duration(milliseconds: 500), bool useGesture = false, double borderRadius = 0, bool repeat = false, LightningController? controller, Duration pauseRepeatDelay = const Duration(seconds: 2), Color overlayColor = const Color.fromRGBO(255, 255, 255, 0.1), Duration pauseDuration = const Duration(milliseconds: 200), Duration durationIn = const Duration(milliseconds: 300), Duration durationOut = const Duration(milliseconds: 600), Curve curveIn = Curves.easeIn, Curve curveOut = Curves.linear, LightningDirection direction = LightningDirection.leftToRight})
-
const
Properties
- borderRadius → double
-
Border radius for parent child
final
- child → Widget
-
Pass your child
final
- controller → LightningController?
-
Using optional controller for firing animation
final
- curveIn → Curve
-
The Curve for the Animation
final
- curveOut → Curve
-
The Curve for the reverse Animation
final
- delayDuration → Duration?
-
This will delay the auto start for the animation.
final
- direction → LightningDirection
-
Animation Direction
final
- durationIn → Duration
-
The Duration for the Animation
final
- durationOut → Duration
-
The Duration for the reverse Animation
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- key → Key?
-
Controls how one widget replaces another widget in the tree.
finalinherited
- maxValue → double
-
Declare the max number of your height or width from your parent widget. If your parent widget has 200 height and 300 width, choose 300.
final
- overlayColor → Color
-
Declare overlay color
final
- pauseDuration → Duration
-
When choosing auto start and the animation fully overlayed the parent aidget, the pause duration will wait and triggers the revere animation.
final
- pauseRepeatDelay → Duration
-
Delay for repeatMode
final
- repeat → bool
-
Repeat after paused Delay
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- useGesture → bool
-
Use gesture mode, when tap down the animation will overlay parent widget. When tap up, the animation will reverse.
final
Methods
-
createElement(
) → StatefulElement -
Creates a StatefulElement to manage this widget's location in the tree.
inherited
-
createState(
) → State< Lightning> -
Creates the mutable state for this widget at a given location in the tree.
override
-
debugDescribeChildren(
) → List< DiagnosticsNode> -
Returns a list of DiagnosticsNode objects describing this node's
children.
inherited
-
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void -
Add additional properties associated with the node.
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toDiagnosticsNode(
{String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
inherited
-
toString(
{DiagnosticLevel minLevel = DiagnosticLevel.info}) → String -
A string representation of this object.
inherited
-
toStringDeep(
{String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug, int wrapWidth = 65}) → String -
Returns a string representation of this node and its descendants.
inherited
-
toStringShallow(
{String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a one-line detailed description of the object.
inherited
-
toStringShort(
) → String -
A short, textual description of this widget.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited