LichessGameEventSource enum
Constructors
- LichessGameEventSource(String raw)
-
const
Values
- lobby → const LichessGameEventSource
-
const LichessGameEventSource('lobby')
- friend → const LichessGameEventSource
-
const LichessGameEventSource('friend')
- ai → const LichessGameEventSource
-
const LichessGameEventSource('ai')
- api → const LichessGameEventSource
-
const LichessGameEventSource('api')
- tournament → const LichessGameEventSource
-
const LichessGameEventSource('tournament')
- position → const LichessGameEventSource
-
const LichessGameEventSource('position')
- import → const LichessGameEventSource
-
const LichessGameEventSource('import')
- importlive → const LichessGameEventSource
-
const LichessGameEventSource('importlive')
- simul → const LichessGameEventSource
-
const LichessGameEventSource('simul')
- relay → const LichessGameEventSource
-
const LichessGameEventSource('relay')
- pool → const LichessGameEventSource
-
const LichessGameEventSource('pool')
- swiss → const LichessGameEventSource
-
const LichessGameEventSource('swiss')
Properties
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited
Constants
-
values
→ const List<
LichessGameEventSource> - A constant List of the values in this enum, in order of their declaration.