isShuffling property

bool isShuffling

If the shuffle is enabled.

Implementation

bool get isShuffling {
  return LWM.bindings.PlayerIsShuffling(
    id,
  );
}
void isShuffling=(bool shuffling)

Sets isShuffling of the Player

Implementation

set isShuffling(bool shuffling) {
  LWM.bindings.PlayerSetIsShuffling(
    id,
    shuffling,
  );
}