isAutoRepeat property
bool
isAutoRepeat
If the auto repeat is enabled.
Implementation
bool get isAutoRepeat {
return LWM.bindings.PlayerIsAutoRepeat(
id,
);
}
Sets isAutoRepeat of the Player
Implementation
set isAutoRepeat(bool autoRepeat) {
LWM.bindings.PlayerSetIsAutoRepeat(
id,
autoRepeat,
);
}