isAutoRepeat property

bool isAutoRepeat

If the auto repeat is enabled.

Implementation

bool get isAutoRepeat {
  return LWM.bindings.PlayerIsAutoRepeat(
    id,
  );
}
void isAutoRepeat=(bool autoRepeat)

Sets isAutoRepeat of the Player

Implementation

set isAutoRepeat(bool autoRepeat) {
  LWM.bindings.PlayerSetIsAutoRepeat(
    id,
    autoRepeat,
  );
}