Player class
The state of the client playing audio in a guild.
- Annotations
-
- @JsonSerializable()
Constructors
- Player({required String guildId, required Track? track, required int volume, required bool isPaused, required PlayerState state, required VoiceState voice, required Filters filters})
- Create a new Player.
-
Player.fromJson(Map<
String, Object?> json) -
factory
Properties
- filters → Filters
-
The filters used by this player.
final
- guildId → String
-
The ID of the guild.
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- isPaused → bool
-
Whether this player is currently paused.
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- state → PlayerState
-
The state of this player.
final
- track → Track?
-
The currently playing track.
final
- voice → VoiceState
-
The state of this player's voice session.
final
- volume → int
-
The current volume.
final
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited