AnimationPlayerElement constructor

AnimationPlayerElement(
  1. int targetId,
  2. Pointer<NativeEventTarget> nativeEventTarget,
  3. ElementManager elementManager
)

Implementation

AnimationPlayerElement(
    int targetId, Pointer<NativeEventTarget> nativeEventTarget, ElementManager elementManager)
    : super(
          targetId, nativeEventTarget, elementManager,
          defaultStyle: _defaultStyle,
          isIntrinsicBox: true,
          isDefaultRepaintBoundary: true) {
}