AnimationPlayerElement class

Constructors

AnimationPlayerElement(int targetId, Pointer<NativeEventTarget> nativeEventTarget, ElementManager elementManager)

Properties

appearEventState ↔ AppearEventState
getter/setter pairinherited
boundingClientRect → BoundingClientRect
no setterinherited
childNodes List<Node>
getter/setter pairinherited
children List<Element>
no setterinherited
defaultDisplay String
The default display type.
finalinherited
disposed bool
no setterinherited
elementDelegate → ElementDelegate
no setterinherited
elementManager ↔ ElementManager
getter/setter pairinherited
eventHandlers Map<String, List<EventHandler>>
getter/setter pairinherited
firstChild → Node
no setterinherited
hashCode int
The hash code for this object.
no setterinherited
isConnected bool
no setterinherited
isInlineBox bool
no setterinherited
isInlineContent bool
no setterinherited
isRendererAttached bool
no setterinherited
lastChild → Node
no setterinherited
nativeEventTargetPtr Pointer<NativeEventTarget>
finalinherited
nextSibling → Node?
no setterinherited
nodeName String
no setterinherited
nodeType ↔ NodeType
getter/setter pairinherited
objectFit String
no setter
parent → Node?
The Node.parentNode read-only property returns the parent of the specified node in the DOM tree.
no setterinherited
parentElement → Element?
The Node.parentElement read-only property returns the DOM node's parent Element, or null if the node either has no parent, or its parent isn't a DOM Element.
no setterinherited
parentNode ↔ Node?
getter/setter pairinherited
previousSibling → Node?
no setterinherited
properties Map<String, dynamic>
finalinherited
renderBoxModel ↔ RenderBoxModel?
getter/setter pairinherited
renderer RenderObject?
no setterinherited
repaintSelf bool
Should create repaintBoundary for this element to repaint separately from parent.
getter/setter pairinherited
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
scrollHeight double
no setterinherited
scrollingContentLayoutBox ↔ RenderLayoutBox?
getter/setter pairinherited
scrollLeft double
getter/setter pairinherited
scrollTop double
getter/setter pairinherited
scrollWidth double
no setterinherited
shouldConvertToRepaintBoundary bool
Whether should create repaintBoundary for this element when style changed
no setterinherited
src String?
no setter
style ↔ CSSStyleDeclaration
Style declaration from user input.
getter/setter pairinherited
tagName String
getter/setter pairinherited
targetId int
finalinherited
type String
no setter
viewportSize → dynamic
no setterinherited

Methods

addChild(RenderBox child) → void
inherited
addChildRenderObject(Element child, {RenderBox? after}) → void
inherited
addEvent(String eventType) → void
inherited
addEventListener(String eventType, EventHandler eventHandler) → void
inherited
addEventResponder(RenderPointerListenerMixin renderBox) → void
inherited
appendChild(Node child) → Node
inherited
applyStickyChildrenOffset() → void
inherited
attachTo(Element parent, {RenderBox? after}) → void
Attach a renderObject to parent.
inherited
connectedCallback() → void
inherited
contains(Node child) bool
inherited
convertToNonRepaintBoundary() → void
Convert renderBoxModel to non repaint boundary
inherited
convertToRepaintBoundary() → void
Convert renderBoxModel to repaint boundary
inherited
createRenderer() RenderObject
Creates an instance of the RenderObject class that this RenderObjectNode represents, using the configuration described by this RenderObjectNode.
inherited
debugHideHighlight() → void
inherited
debugHighlight() → void
inherited
detach() → void
Detach renderObject from parent.
inherited
didAttachRenderer() → void
inherited
didDetachRenderer() → void
disconnectedCallback() → void
inherited
dispatchEvent(Event event) → void
inherited
dispose() → void
Dispose renderObject, but not do anything.
ensureChildAttached() → void
Ensure child and child's child render object is attached.
inherited
flushLayout() → void
inherited
getElementById(Element parentElement, int targetId) → Element?
inherited
getEventHandlers() Map<String, List<EventHandler>>
inherited
getEventTarget() → EventTarget
inherited
getOffset(RenderBox renderBox) Offset
inherited
getOffsetX() double
inherited
getOffsetY() double
inherited
getProperty(String key) → dynamic
getRootNode() → Node
inherited
handleAppear() → void
inherited
handleDisappear() → void
inherited
handleIntersectionChange(IntersectionObserverEntry entry) → void
inherited
handleJSCall(String method, List argv) → dynamic
inherited
handleMethodClick() → void
inherited
handleMouseEvent(String eventType, TapUpDetails details) → void
inherited
insertBefore(Node child, Node referenceNode) → Node
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
paintFixedChildren(double scrollOffset, AxisDirection axisDirection) → void
Normally element in scroll box will not repaint on scroll because of repaint boundary optimization So it needs to manually mark element needs paint and add scroll offset in paint stage
inherited
play(List args) → void
removeChild(Node child) → Node
inherited
removeEvent(String eventType) → void
inherited
removeEventListener(String eventType, EventHandler eventHandler) → void
inherited
removeEventResponder(RenderPointerListenerMixin renderBox) → void
inherited
removeProperty(String key) → void
inherited
replaceChild(Node newNode, Node oldNode) → Node?
inherited
scrollBy({num dx = 0.0, num dy = 0.0, bool? withAnimation}) → void
inherited
scrollTo({num? x, num? y, bool? withAnimation}) → void
inherited
setProperty(String key, dynamic value) → void
setRenderStyle(String key, dynamic value) → void
inherited
setStyle(String key, dynamic value) → void
toBlob({double? devicePixelRatio}) Future<Uint8List>
inherited
toString() String
A string representation of this object.
inherited
updateFilterEffects(RenderBoxModel renderBoxModel, String filter) → void
inherited
updateRenderOverflow(Element element) → void
inherited
updateRenderVisibility(Visibility visibility) → void
inherited
willAttachRenderer() → void
The renderObject will be / has been insert into parent. You can apply properties to renderObject.
willDetachRenderer() → void
A render object previously associated with this Node will be / has been removed from the tree. The given RenderObject will be of the same type as returned by this object's createRenderer.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited