animation_player_element library
Constants
- ANIMATION_PLAYER → const String
- ANIMATION_TYPE_FLARE → const String
Properties
-
nativePlay
→ Pointer<
NativeFunction< NativePlayAnimation> > -
final
Typedefs
-
NativePlayAnimation
= Void Function(Pointer<
NativeAnimationElement> nativePtr, Pointer<NativeString> name, Double mix, Double mixSeconds)