WebGLSync extension type
The WebGLSync
interface is part of the
WebGL 2 API
and is used to synchronize activities between the GPU and the application.
When working with WebGLSync
objects, the following methods of the
WebGL2RenderingContext are useful:
- WebGL2RenderingContext.fenceSync
- WebGL2RenderingContext.deleteSync
- WebGL2RenderingContext.isSync
- WebGL2RenderingContext.clientWaitSync
- WebGL2RenderingContext.waitSync
- WebGL2RenderingContext.getSyncParameter
API documentation sourced from MDN Web Docs.
- on
- Implemented types
- Available extensions
Properties
- hashCode → int
-
The hash code for this object.
no setterinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited