uniformBlockBinding method

void uniformBlockBinding(
  1. WebGLProgram program,
  2. GLuint uniformBlockIndex,
  3. GLuint uniformBlockBinding
)

The WebGL2RenderingContext.uniformBlockBinding() method of the WebGL 2 API assigns binding points for active uniform blocks.

Implementation

external void uniformBlockBinding(
  WebGLProgram program,
  GLuint uniformBlockIndex,
  GLuint uniformBlockBinding,
);