getActiveUniformBlockName method

String? getActiveUniformBlockName(
  1. WebGLProgram program,
  2. GLuint uniformBlockIndex
)

The WebGL2RenderingContext.getActiveUniformBlockName() method of the WebGL 2 API retrieves the name of the active uniform block at a given index within a WebGLProgram.

Implementation

external String? getActiveUniformBlockName(
  WebGLProgram program,
  GLuint uniformBlockIndex,
);