blendFuncSeparateiOES method
void
blendFuncSeparateiOES()
The blendFuncSeparateiOES()
method of the OES_draw_buffers_indexed
WebGL extension defines which function is used when blending pixels for
RGB and alpha components separately for a particular draw buffer.
See OES_draw_buffers_indexed.blendFunciOES for setting RGB and alpha together and WebGLRenderingContext.blendFuncSeparate for the WebGL 1 version of this method.
Implementation
external void blendFuncSeparateiOES(
GLuint buf,
GLenum srcRGB,
GLenum dstRGB,
GLenum srcAlpha,
GLenum dstAlpha,
);