blendFuncSeparate method
The WebGLRenderingContext.blendFuncSeparate()
method of
the
WebGL API
defines which function is used
for blending pixel arithmetic for RGB and alpha components separately.
Implementation
external void blendFuncSeparate(
GLenum srcRGB,
GLenum dstRGB,
GLenum srcAlpha,
GLenum dstAlpha,
);