blendEquationSeparateiOES method

void blendEquationSeparateiOES(
  1. GLuint buf,
  2. GLenum modeRGB,
  3. GLenum modeAlpha
)

The blendEquationSeparateiOES() method of the OES_draw_buffers_indexed WebGL extension sets the RGB and alpha blend equations separately for a particular draw buffer.

See OES_draw_buffers_indexed.blendEquationiOES for setting RGB and alpha together and WebGLRenderingContext.blendEquationSeparate for the WebGL 1 version of this method.

Implementation

external void blendEquationSeparateiOES(
  GLuint buf,
  GLenum modeRGB,
  GLenum modeAlpha,
);