materials library
Materials in the editor, 2-D and 3-D: the editor's own module for them
(BuiltInMaterialsModule, which JustGameEditorPlugin brings itself),
and the normal map maker (NormalMaps, over Pixels) for tools that
make maps from pictures.
A module adds to the material windows through the workspace
contributions of just_editor_core (WorkspaceIds.material,
WorkspaceIds.material2D), not by importing this.
Classes
- BuiltInMaterialsModule
- Materials in the editor, 3-D and 2-D.
- NormalMapOptions
- How a normal map is made from a picture.
- NormalMaps
- Normal maps made from a picture: its brightness taken as height (light high, unless inverted), rounded at a sprite's clear edges, the slope of that turned into each pixel's normal.
- Pixels
- An image's pixels: width × height RGBA, 8 bits a channel, alpha not multiplied in, rows top to bottom.