CameraFollowComponent class
Marks an entity as a camera follow target.
Used by CameraFollowSystem to drive the camera toward this entity's TransformComponent position each frame.
world.addComponent(player, CameraFollowComponent());
world.addComponent(player, CameraFollowComponent(
lookaheadDistance: 120,
deadZoneWidth: 20,
deadZoneHeight: 15,
));
When multiple entities carry a CameraFollowComponent, CameraFollowSystem picks the one with the lowest priority value as the single follow target. If two or more entities share the same lowest priority the system switches to multi-target mode and zooms to fit all of them.
Constructors
Properties
- componentType → Type
-
Type identifier for this component
no setterinherited
- deadZoneHeight ↔ double
-
Vertical half-extents of the dead zone (world units).
getter/setter pair
- deadZoneWidth ↔ double
-
Horizontal half-extents of the dead zone (world units).
getter/setter pair
- enabled ↔ bool
-
Whether this component is active.
getter/setter pair
- hashCode → int
-
The hash code for this object.
no setterinherited
- lookaheadDistance ↔ double
-
Lookahead distance (world units) in the entity's movement direction.
getter/setter pair
- priority ↔ int
-
Lower values take precedence; entities with the same lowest priority
trigger multi-target mode.
getter/setter pair
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
onAttach(
EntityId entityId) → void -
Called when this component is added to an entity.
inherited
-
onDetach(
EntityId entityId) → void -
Called when this component is removed from an entity.
inherited
-
toString(
) → String -
A string representation of this object.
override
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited