SensorEnter3DEvent class
Something entered a sensor (a RigidBody3D with isSensor): a body,
or a detectable character.
Constructors
- SensorEnter3DEvent({required Entity sensor, required Entity other})
-
otherenteredsensor.
Properties
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited