BoundaryBehavior enum
Boundary behavior options
Values
- clamp → const BoundaryBehavior
-
Held at the edge: the position is clamped into the bounds.
- bounce → const BoundaryBehavior
-
Clamped to the edge it crossed, with the velocity on that axis reversed. An entity without a VelocityComponent is left alone.
- wrap → const BoundaryBehavior
-
Moved to the opposite edge on crossing one.
- destroy → const BoundaryBehavior
-
Destroyed, through the world's command buffer, once outside.
Properties
- hashCode → int
-
The hash code for this object.
no setterinherited
- index → int
-
A numeric identifier for the enumerated value.
no setterinherited
- name → String
-
Available on Enum, provided by the EnumName extension
The name of the enum value.no setter - runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited
Constants
-
values
→ const List<
BoundaryBehavior> - A constant List of the values in this enum, in order of their declaration.