Scene3DView constructor

const Scene3DView({
  1. Key? key,
  2. required Renderer3D? renderer,
  3. required RenderScene scene,
  4. required RenderView camera,
  5. double? fieldOfView,
  6. double near = 0.1,
  7. double far = 500,
  8. double renderScale = 1.0,
  9. bool animate = true,
  10. Scene3DFrameCallback? onFrame,
  11. void onRendered(
    1. Future<bool> done
    )?,
  12. String? unsupportedReason,
})

A view drawing scene from camera with renderer.

Implementation

const Scene3DView({
  super.key,
  required this.renderer,
  required this.scene,
  required this.camera,
  this.fieldOfView,
  this.near = 0.1,
  this.far = 500,
  this.renderScale = 1.0,
  this.animate = true,
  this.onFrame,
  this.onRendered,
  this.unsupportedReason,
});