RenderView class final
The camera a frame is drawn from, in the renderer's conventions: +Y
down, clip y down, depth 0..1 (JustMatrix4.setPerspectiveYDown).
Constructors
Properties
- cameraPosition → Vector3
-
Where the camera is.
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- height ↔ int
-
Pixels to render.
getter/setter pair
- projection → Matrix4
-
Camera → clip.
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- view → Matrix4
-
World → camera.
final
- width ↔ int
-
Pixels to render.
getter/setter pair
Methods
-
lookAt(
Vector3 eye, Vector3 target, {Vector3? up}) → void -
Sets view to look from
eyeattarget, withup(default -Y, the engine's up). -
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited