ModelData constructor

ModelData({
  1. required String name,
  2. required List<MeshData> meshes,
  3. required List<MaterialData> materials,
  4. required List<TextureData> textures,
  5. required List<ImageData> images,
  6. required List<NodeData> nodes,
  7. required List<int> roots,
  8. required List<LightData> lights,
  9. required Aabb3 bounds,
  10. List<SkinData> skins = const [],
  11. List<AnimationData> animations = const [],
  12. List<String> warnings = const [],
})

A model.

Implementation

ModelData({
  required this.name,
  required this.meshes,
  required this.materials,
  required this.textures,
  required this.images,
  required this.nodes,
  required this.roots,
  required this.lights,
  required this.bounds,
  this.skins = const [],
  this.animations = const [],
  this.warnings = const [],
});