SkinData class final
A glTF skin: the nodes that are its joints and how the mesh sat on them.
Constructors
Properties
- hashCode → int
-
The hash code for this object.
no setterinherited
- inverseBindMatrices → Float32List
-
One column-major 4x4 matrix (16 floats) per joint, taking a vertex
from model space to the joint's space at bind time.
final
-
joints
→ List<
int> -
Node index of each joint; a vertex's joint index points into this.
final
- name → String?
-
Name in the file.
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- skeleton → int?
-
The skeleton's root node, when the file names it.
final
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited