AudioEffect class Null safety
Subclasses of AudioEffect can be inserted into an AudioPipeline to modify the audio signal outputted by an AudioPlayer. The same audio effect instance cannot be set on multiple players at the same time.
- enabled → bool
Whether the the effect is enabled. When
true, and if the effect is part of an AudioPipeline attached to an AudioPlayer, the effect will modify the audio player's output. When
false, the audio pipeline will still reserve platform resources for the effect but the effect will be bypassed.read-only
A stream of the current enabled value.
- hashCode → int
The hash code for this object. [...]
- runtimeType → Type
A representation of the runtime type of the object.