Bind<T> class abstract

Inheritance

Constructors

Bind({Key? key, required Widget? child, InitBuilder<T>? init, bool global = true, bool autoRemove = true, bool assignId = false, void initState(BindElement<T> state)?, Object filter(T value)?, String? tag, void dispose(BindElement<T> state)?, Object? id, void didChangeDependencies(BindElement<T> state)?, void didUpdateWidget(Binder<T> oldWidget, BindElement<T> state)?})
const
Bind.builder({Widget? child, InitBuilder<T>? init, InstanceCreateBuilderCallback<T>? create, bool global = true, bool autoRemove = true, bool assignId = false, Object filter(T value)?, String? tag, Object? id, void initState(BindElement<T> state)?, void dispose(BindElement<T> state)?, void didChangeDependencies(BindElement<T> state)?, void didUpdateWidget(Binder<T> oldWidget, BindElement<T> state)?})
factory

Properties

assignId bool
final
autoRemove bool
final
child Widget?
final
didChangeDependencies → void Function(BindElement<T> state)?
final
didUpdateWidget → void Function(Binder<T> oldWidget, BindElement<T> state)?
final
dispose → void Function(BindElement<T> state)?
final
filter Object Function(T value)?
final
global bool
final
hashCode int
The hash code for this object.
no setterinherited
id Object?
final
init InitBuilder<T>?
final
initState → void Function(BindElement<T> state)?
final
key Key?
Controls how one widget replaces another widget in the tree.
finalinherited
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
tag String?
final

Methods

build(BuildContext context) Widget
Describes the part of the user interface represented by this widget.
inherited
createElement() StatelessElement
Creates a StatelessElement to manage this widget's location in the tree.
inherited
debugDescribeChildren() List<DiagnosticsNode>
Returns a list of DiagnosticsNode objects describing this node's children.
inherited
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node.
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep.
inherited
toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) String
A string representation of this object.
inherited
toStringDeep({String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug, int wrapWidth = 65}) String
Returns a string representation of this node and its descendants.
inherited
toStringShallow({String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) String
Returns a one-line detailed description of the object.
inherited
toStringShort() String
A short, textual description of this widget.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited

Static Methods

create<S>(InstanceCreateBuilderCallback<S> builder, {String? tag, bool permanent = true}) Bind
delete<S>({String? tag, bool force = false}) Future<bool>
deleteAll({bool force = false}) Future<void>
find<S>({String? tag}) → S
get<S>(S dependency, {String? tag, bool permanent = false}) Bind
isPrepared<S>({String? tag}) bool
isRegistered<S>({String? tag}) bool
lazyPut<S>(BuilderPattern<S> builder, {String? tag, bool fenix = true, VoidCallback? onClose}) Bind
lazyReplace<P>(BuilderPattern<P> builder, {String? tag, bool? fenix}) → void
of<T>(BuildContext context, {bool rebuild = false}) → T
reload<S>({String? tag, String? key, bool force = false}) → void
reloadAll({bool force = false}) → void
replace<P>(P child, {String? tag}) → void
spawn<S>(BuilderPattern<S> builder, {String? tag, bool permanent = true}) Bind