paint method

  1. @override
void paint(
  1. Canvas canvas,
  2. Size size
)
override

Called whenever the object needs to paint. The given Canvas has its coordinate space configured such that the origin is at the top left of the box. The area of the box is the size of the size argument.

Paint operations should remain inside the given area. Graphical operations outside the bounds may be silently ignored, clipped, or not clipped. It may sometimes be difficult to guarantee that a certain operation is inside the bounds (e.g., drawing a rectangle whose size is determined by user inputs). In that case, consider calling Canvas.clipRect at the beginning of paint so everything that follows will be guaranteed to only draw within the clipped area.

Implementations should be wary of correctly pairing any calls to Canvas.save/Canvas.saveLayer and Canvas.restore, otherwise all subsequent painting on this canvas may be affected, with potentially hilarious but confusing results.

To paint text on a Canvas, use a TextPainter.

To paint an image on a Canvas:

  1. Obtain an ImageStream, for example by calling ImageProvider.resolve on an AssetImage or NetworkImage object.

  2. Whenever the ImageStream's underlying ImageInfo object changes (see ImageStream.addListener), create a new instance of your custom paint delegate, giving it the new ImageInfo object.

  3. In your delegate's paint method, call the Canvas.drawImage, Canvas.drawImageRect, or Canvas.drawImageNine methods to paint the ImageInfo.image object, applying the ImageInfo.scale value to obtain the correct rendering size.

Implementation

@override
void paint(Canvas canvas, Size size) {
  // 设置画笔
  final paint = Paint()
    ..color = dashColor
    ..strokeWidth = dashHeight;

  // 创建圆角矩形路径
  final path = Path()
    ..addRRect(RRect.fromRectAndRadius(
      Rect.fromLTWH(0, 0, size.width, size.height),
      Radius.circular(borderRadius),
    ));

  // 获取路径的所有度量
  final pathMetrics = path.computeMetrics();
  for (final metric in pathMetrics) {
    double distance = 0.0;
    while (distance < metric.length) {
      // 获取当前距离的切线
      final segment = metric.getTangentForOffset(distance);
      // 获取下一个虚线结束位置的切线
      final nextSegment = metric.getTangentForOffset(distance + dashWidth);

      // 如果切线不为空,绘制虚线
      if (segment != null && nextSegment != null) {
        canvas.drawLine(segment.position, nextSegment.position, paint);
      }

      // 增加距离以绘制下一个虚线段
      distance += dashWidth + dashSpace;
    }
  }
}