PropsGPURenderCommandsMixin extension
Methods
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draw(
int vertexCount, [int? instanceCount = 1, int? firstVertex = 0, int? firstInstance = 0]) → void -
Available on GPURenderCommandsMixin, provided by the PropsGPURenderCommandsMixin extension
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drawIndexed(
int indexCount, [int? instanceCount = 1, int? firstIndex = 0, int? baseVertex = 0, int? firstInstance = 0]) → void -
Available on GPURenderCommandsMixin, provided by the PropsGPURenderCommandsMixin extension
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drawIndexedIndirect(
GPUBuffer indirectBuffer, int indirectOffset) → void -
Available on GPURenderCommandsMixin, provided by the PropsGPURenderCommandsMixin extension
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drawIndirect(
GPUBuffer indirectBuffer, int indirectOffset) → void -
Available on GPURenderCommandsMixin, provided by the PropsGPURenderCommandsMixin extension
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setIndexBuffer(
GPUBuffer buffer, GPUIndexFormat indexFormat, [int? offset = 0, int? size]) → void -
Available on GPURenderCommandsMixin, provided by the PropsGPURenderCommandsMixin extension
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setPipeline(
GPURenderPipeline pipeline) → void -
Available on GPURenderCommandsMixin, provided by the PropsGPURenderCommandsMixin extension
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setVertexBuffer(
int slot, GPUBuffer buffer, [int? offset = 0, int? size]) → void -
Available on GPURenderCommandsMixin, provided by the PropsGPURenderCommandsMixin extension