PropsGPUDevice extension
- on
Properties
- features → GPUSupportedFeatures
-
no setter
- limits → GPUSupportedLimits
-
no setter
-
lost
→ Future<
GPUDeviceLostInfo> -
no setter
-
onuncapturederror
↔ EventHandlerNonNull<
Event> ? -
getter/setter pair
- queue → GPUQueue
-
no setter
Methods
-
createBindGroup(
GPUBindGroupDescriptor descriptor) → GPUBindGroup -
createBindGroupLayout(
GPUBindGroupLayoutDescriptor descriptor) → GPUBindGroupLayout -
createBuffer(
GPUBufferDescriptor descriptor) → GPUBuffer -
createCommandEncoder(
[GPUCommandEncoderDescriptor? descriptor]) → GPUCommandEncoder -
createComputePipeline(
GPUComputePipelineDescriptor descriptor) → GPUComputePipeline -
createComputePipelineAsync(
GPUComputePipelineDescriptor descriptor) → Future< GPUComputePipeline> -
createPipelineLayout(
GPUPipelineLayoutDescriptor descriptor) → GPUPipelineLayout -
createQuerySet(
GPUQuerySetDescriptor descriptor) → GPUQuerySet -
createRenderBundleEncoder(
GPURenderBundleEncoderDescriptor descriptor) → GPURenderBundleEncoder -
createRenderPipeline(
GPURenderPipelineDescriptor descriptor) → GPURenderPipeline -
createRenderPipelineAsync(
GPURenderPipelineDescriptor descriptor) → Future< GPURenderPipeline> -
createSampler(
[GPUSamplerDescriptor? descriptor]) → GPUSampler -
createShaderModule(
GPUShaderModuleDescriptor descriptor) → GPUShaderModule -
createTexture(
GPUTextureDescriptor descriptor) → GPUTexture -
destroy(
) → void -
importExternalTexture(
GPUExternalTextureDescriptor descriptor) → GPUExternalTexture -
popErrorScope(
) → Future< GPUError> -
pushErrorScope(
GPUErrorFilter filter) → void