PropsGPUDevice extension
- on
Properties
- features → GPUSupportedFeatures
-
Available on GPUDevice, provided by the PropsGPUDevice extension
no setter - limits → GPUSupportedLimits
-
Available on GPUDevice, provided by the PropsGPUDevice extension
no setter -
lost
→ Future<
GPUDeviceLostInfo> -
Available on GPUDevice, provided by the PropsGPUDevice extension
no setter -
onuncapturederror
↔ EventHandlerNonNull<
Event> ? -
Available on GPUDevice, provided by the PropsGPUDevice extension
getter/setter pair - queue → GPUQueue
-
Available on GPUDevice, provided by the PropsGPUDevice extension
no setter
Methods
-
createBindGroup(
GPUBindGroupDescriptor descriptor) → GPUBindGroup -
Available on GPUDevice, provided by the PropsGPUDevice extension
-
createBindGroupLayout(
GPUBindGroupLayoutDescriptor descriptor) → GPUBindGroupLayout -
Available on GPUDevice, provided by the PropsGPUDevice extension
-
createBuffer(
GPUBufferDescriptor descriptor) → GPUBuffer -
Available on GPUDevice, provided by the PropsGPUDevice extension
-
createCommandEncoder(
[GPUCommandEncoderDescriptor? descriptor]) → GPUCommandEncoder -
Available on GPUDevice, provided by the PropsGPUDevice extension
-
createComputePipeline(
GPUComputePipelineDescriptor descriptor) → GPUComputePipeline -
Available on GPUDevice, provided by the PropsGPUDevice extension
-
createComputePipelineAsync(
GPUComputePipelineDescriptor descriptor) → Future< GPUComputePipeline> -
Available on GPUDevice, provided by the PropsGPUDevice extension
-
createPipelineLayout(
GPUPipelineLayoutDescriptor descriptor) → GPUPipelineLayout -
Available on GPUDevice, provided by the PropsGPUDevice extension
-
createQuerySet(
GPUQuerySetDescriptor descriptor) → GPUQuerySet -
Available on GPUDevice, provided by the PropsGPUDevice extension
-
createRenderBundleEncoder(
GPURenderBundleEncoderDescriptor descriptor) → GPURenderBundleEncoder -
Available on GPUDevice, provided by the PropsGPUDevice extension
-
createRenderPipeline(
GPURenderPipelineDescriptor descriptor) → GPURenderPipeline -
Available on GPUDevice, provided by the PropsGPUDevice extension
-
createRenderPipelineAsync(
GPURenderPipelineDescriptor descriptor) → Future< GPURenderPipeline> -
Available on GPUDevice, provided by the PropsGPUDevice extension
-
createSampler(
[GPUSamplerDescriptor? descriptor]) → GPUSampler -
Available on GPUDevice, provided by the PropsGPUDevice extension
-
createShaderModule(
GPUShaderModuleDescriptor descriptor) → GPUShaderModule -
Available on GPUDevice, provided by the PropsGPUDevice extension
-
createTexture(
GPUTextureDescriptor descriptor) → GPUTexture -
Available on GPUDevice, provided by the PropsGPUDevice extension
-
destroy(
) → void -
Available on GPUDevice, provided by the PropsGPUDevice extension
-
importExternalTexture(
GPUExternalTextureDescriptor descriptor) → GPUExternalTexture -
Available on GPUDevice, provided by the PropsGPUDevice extension
-
popErrorScope(
) → Future< GPUError> -
Available on GPUDevice, provided by the PropsGPUDevice extension
-
pushErrorScope(
GPUErrorFilter filter) → void -
Available on GPUDevice, provided by the PropsGPUDevice extension