GPUVertexFormat enum
Values
- uint8x2 → const GPUVertexFormat
- 
  
  
    const GPUVertexFormat('uint8x2')
- uint8x4 → const GPUVertexFormat
- 
  
  
    const GPUVertexFormat('uint8x4')
- sint8x2 → const GPUVertexFormat
- 
  
  
    const GPUVertexFormat('sint8x2')
- sint8x4 → const GPUVertexFormat
- 
  
  
    const GPUVertexFormat('sint8x4')
- unorm8x2 → const GPUVertexFormat
- 
  
  
    const GPUVertexFormat('unorm8x2')
- unorm8x4 → const GPUVertexFormat
- 
  
  
    const GPUVertexFormat('unorm8x4')
- snorm8x2 → const GPUVertexFormat
- 
  
  
    const GPUVertexFormat('snorm8x2')
- snorm8x4 → const GPUVertexFormat
- 
  
  
    const GPUVertexFormat('snorm8x4')
- uint16x2 → const GPUVertexFormat
- 
  
  
    const GPUVertexFormat('uint16x2')
- uint16x4 → const GPUVertexFormat
- 
  
  
    const GPUVertexFormat('uint16x4')
- sint16x2 → const GPUVertexFormat
- 
  
  
    const GPUVertexFormat('sint16x2')
- sint16x4 → const GPUVertexFormat
- 
  
  
    const GPUVertexFormat('sint16x4')
- unorm16x2 → const GPUVertexFormat
- 
  
  
    const GPUVertexFormat('unorm16x2')
- unorm16x4 → const GPUVertexFormat
- 
  
  
    const GPUVertexFormat('unorm16x4')
- snorm16x2 → const GPUVertexFormat
- 
  
  
    const GPUVertexFormat('snorm16x2')
- snorm16x4 → const GPUVertexFormat
- 
  
  
    const GPUVertexFormat('snorm16x4')
- float16x2 → const GPUVertexFormat
- 
  
  
    const GPUVertexFormat('float16x2')
- float16x4 → const GPUVertexFormat
- 
  
  
    const GPUVertexFormat('float16x4')
- float32 → const GPUVertexFormat
- 
  
  
    const GPUVertexFormat('float32')
- float32x2 → const GPUVertexFormat
- 
  
  
    const GPUVertexFormat('float32x2')
- float32x3 → const GPUVertexFormat
- 
  
  
    const GPUVertexFormat('float32x3')
- float32x4 → const GPUVertexFormat
- 
  
  
    const GPUVertexFormat('float32x4')
- uint32 → const GPUVertexFormat
- 
  
  
    const GPUVertexFormat('uint32')
- uint32x2 → const GPUVertexFormat
- 
  
  
    const GPUVertexFormat('uint32x2')
- uint32x3 → const GPUVertexFormat
- 
  
  
    const GPUVertexFormat('uint32x3')
- uint32x4 → const GPUVertexFormat
- 
  
  
    const GPUVertexFormat('uint32x4')
- sint32 → const GPUVertexFormat
- 
  
  
    const GPUVertexFormat('sint32')
- sint32x2 → const GPUVertexFormat
- 
  
  
    const GPUVertexFormat('sint32x2')
- sint32x3 → const GPUVertexFormat
- 
  
  
    const GPUVertexFormat('sint32x3')
- sint32x4 → const GPUVertexFormat
- 
  
  
    const GPUVertexFormat('sint32x4')
Properties
- hashCode → int
- 
  The hash code for this object.
  no setterinherited
- index → int
- 
  A numeric identifier for the enumerated value.
  no setterinherited
- name → String
- 
      Available on Enum, provided by the EnumName extension The name of the enum value.no setter
- runtimeType → Type
- 
  A representation of the runtime type of the object.
  no setterinherited
- value → String
- 
  
  final
Methods
- 
  noSuchMethod(Invocation invocation) → dynamic 
- 
  Invoked when a nonexistent method or property is accessed.
  inherited
- 
  toString() → String 
- 
  A string representation of this object.
  inherited
Operators
- 
  operator ==(Object other) → bool 
- 
  The equality operator.
  inherited
Static Methods
- 
  fromValue(String value) → GPUVertexFormat 
- 
  fromValues(Iterable< String> values) → Iterable<GPUVertexFormat> 
Constants
- 
    values
  → const List<GPUVertexFormat> 
- A constant List of the values in this enum, in order of their declaration.