-
r8unorm
→ const GPUTextureFormat
-
const GPUTextureFormat('r8unorm')
-
r8snorm
→ const GPUTextureFormat
-
const GPUTextureFormat('r8snorm')
-
r8uint
→ const GPUTextureFormat
-
const GPUTextureFormat('r8uint')
-
r8sint
→ const GPUTextureFormat
-
const GPUTextureFormat('r8sint')
-
r16uint
→ const GPUTextureFormat
-
const GPUTextureFormat('r16uint')
-
r16sint
→ const GPUTextureFormat
-
const GPUTextureFormat('r16sint')
-
r16float
→ const GPUTextureFormat
-
const GPUTextureFormat('r16float')
-
rg8unorm
→ const GPUTextureFormat
-
const GPUTextureFormat('rg8unorm')
-
rg8snorm
→ const GPUTextureFormat
-
const GPUTextureFormat('rg8snorm')
-
rg8uint
→ const GPUTextureFormat
-
const GPUTextureFormat('rg8uint')
-
rg8sint
→ const GPUTextureFormat
-
const GPUTextureFormat('rg8sint')
-
r32uint
→ const GPUTextureFormat
-
const GPUTextureFormat('r32uint')
-
r32sint
→ const GPUTextureFormat
-
const GPUTextureFormat('r32sint')
-
r32float
→ const GPUTextureFormat
-
const GPUTextureFormat('r32float')
-
rg16uint
→ const GPUTextureFormat
-
const GPUTextureFormat('rg16uint')
-
rg16sint
→ const GPUTextureFormat
-
const GPUTextureFormat('rg16sint')
-
rg16float
→ const GPUTextureFormat
-
const GPUTextureFormat('rg16float')
-
rgba8unorm
→ const GPUTextureFormat
-
const GPUTextureFormat('rgba8unorm')
-
rgba8unormSrgb
→ const GPUTextureFormat
-
const GPUTextureFormat('rgba8unorm-srgb')
-
rgba8snorm
→ const GPUTextureFormat
-
const GPUTextureFormat('rgba8snorm')
-
rgba8uint
→ const GPUTextureFormat
-
const GPUTextureFormat('rgba8uint')
-
rgba8sint
→ const GPUTextureFormat
-
const GPUTextureFormat('rgba8sint')
-
bgra8unorm
→ const GPUTextureFormat
-
const GPUTextureFormat('bgra8unorm')
-
bgra8unormSrgb
→ const GPUTextureFormat
-
const GPUTextureFormat('bgra8unorm-srgb')
-
rgb9e5ufloat
→ const GPUTextureFormat
-
const GPUTextureFormat('rgb9e5ufloat')
-
rgb10a2unorm
→ const GPUTextureFormat
-
const GPUTextureFormat('rgb10a2unorm')
-
rg11b10ufloat
→ const GPUTextureFormat
-
const GPUTextureFormat('rg11b10ufloat')
-
rg32uint
→ const GPUTextureFormat
-
const GPUTextureFormat('rg32uint')
-
rg32sint
→ const GPUTextureFormat
-
const GPUTextureFormat('rg32sint')
-
rg32float
→ const GPUTextureFormat
-
const GPUTextureFormat('rg32float')
-
rgba16uint
→ const GPUTextureFormat
-
const GPUTextureFormat('rgba16uint')
-
rgba16sint
→ const GPUTextureFormat
-
const GPUTextureFormat('rgba16sint')
-
rgba16float
→ const GPUTextureFormat
-
const GPUTextureFormat('rgba16float')
-
rgba32uint
→ const GPUTextureFormat
-
const GPUTextureFormat('rgba32uint')
-
rgba32sint
→ const GPUTextureFormat
-
const GPUTextureFormat('rgba32sint')
-
rgba32float
→ const GPUTextureFormat
-
const GPUTextureFormat('rgba32float')
-
stencil8
→ const GPUTextureFormat
-
const GPUTextureFormat('stencil8')
-
depth16unorm
→ const GPUTextureFormat
-
const GPUTextureFormat('depth16unorm')
-
depth24plus
→ const GPUTextureFormat
-
const GPUTextureFormat('depth24plus')
-
depth24plusStencil8
→ const GPUTextureFormat
-
const GPUTextureFormat('depth24plus-stencil8')
-
depth32float
→ const GPUTextureFormat
-
const GPUTextureFormat('depth32float')
-
depth32floatStencil8
→ const GPUTextureFormat
-
const GPUTextureFormat('depth32float-stencil8')
-
bc1RgbaUnorm
→ const GPUTextureFormat
-
const GPUTextureFormat('bc1-rgba-unorm')
-
bc1RgbaUnormSrgb
→ const GPUTextureFormat
-
const GPUTextureFormat('bc1-rgba-unorm-srgb')
-
bc2RgbaUnorm
→ const GPUTextureFormat
-
const GPUTextureFormat('bc2-rgba-unorm')
-
bc2RgbaUnormSrgb
→ const GPUTextureFormat
-
const GPUTextureFormat('bc2-rgba-unorm-srgb')
-
bc3RgbaUnorm
→ const GPUTextureFormat
-
const GPUTextureFormat('bc3-rgba-unorm')
-
bc3RgbaUnormSrgb
→ const GPUTextureFormat
-
const GPUTextureFormat('bc3-rgba-unorm-srgb')
-
bc4RUnorm
→ const GPUTextureFormat
-
const GPUTextureFormat('bc4-r-unorm')
-
bc4RSnorm
→ const GPUTextureFormat
-
const GPUTextureFormat('bc4-r-snorm')
-
bc5RgUnorm
→ const GPUTextureFormat
-
const GPUTextureFormat('bc5-rg-unorm')
-
bc5RgSnorm
→ const GPUTextureFormat
-
const GPUTextureFormat('bc5-rg-snorm')
-
bc6hRgbUfloat
→ const GPUTextureFormat
-
const GPUTextureFormat('bc6h-rgb-ufloat')
-
bc6hRgbFloat
→ const GPUTextureFormat
-
const GPUTextureFormat('bc6h-rgb-float')
-
bc7RgbaUnorm
→ const GPUTextureFormat
-
const GPUTextureFormat('bc7-rgba-unorm')
-
bc7RgbaUnormSrgb
→ const GPUTextureFormat
-
const GPUTextureFormat('bc7-rgba-unorm-srgb')
-
etc2Rgb8unorm
→ const GPUTextureFormat
-
const GPUTextureFormat('etc2-rgb8unorm')
-
etc2Rgb8unormSrgb
→ const GPUTextureFormat
-
const GPUTextureFormat('etc2-rgb8unorm-srgb')
-
etc2Rgb8a1unorm
→ const GPUTextureFormat
-
const GPUTextureFormat('etc2-rgb8a1unorm')
-
etc2Rgb8a1unormSrgb
→ const GPUTextureFormat
-
const GPUTextureFormat('etc2-rgb8a1unorm-srgb')
-
etc2Rgba8unorm
→ const GPUTextureFormat
-
const GPUTextureFormat('etc2-rgba8unorm')
-
etc2Rgba8unormSrgb
→ const GPUTextureFormat
-
const GPUTextureFormat('etc2-rgba8unorm-srgb')
-
eacR11unorm
→ const GPUTextureFormat
-
const GPUTextureFormat('eac-r11unorm')
-
eacR11snorm
→ const GPUTextureFormat
-
const GPUTextureFormat('eac-r11snorm')
-
eacRg11unorm
→ const GPUTextureFormat
-
const GPUTextureFormat('eac-rg11unorm')
-
eacRg11snorm
→ const GPUTextureFormat
-
const GPUTextureFormat('eac-rg11snorm')
-
astc4x4Unorm
→ const GPUTextureFormat
-
const GPUTextureFormat('astc-4x4-unorm')
-
astc4x4UnormSrgb
→ const GPUTextureFormat
-
const GPUTextureFormat('astc-4x4-unorm-srgb')
-
astc5x4Unorm
→ const GPUTextureFormat
-
const GPUTextureFormat('astc-5x4-unorm')
-
astc5x4UnormSrgb
→ const GPUTextureFormat
-
const GPUTextureFormat('astc-5x4-unorm-srgb')
-
astc5x5Unorm
→ const GPUTextureFormat
-
const GPUTextureFormat('astc-5x5-unorm')
-
astc5x5UnormSrgb
→ const GPUTextureFormat
-
const GPUTextureFormat('astc-5x5-unorm-srgb')
-
astc6x5Unorm
→ const GPUTextureFormat
-
const GPUTextureFormat('astc-6x5-unorm')
-
astc6x5UnormSrgb
→ const GPUTextureFormat
-
const GPUTextureFormat('astc-6x5-unorm-srgb')
-
astc6x6Unorm
→ const GPUTextureFormat
-
const GPUTextureFormat('astc-6x6-unorm')
-
astc6x6UnormSrgb
→ const GPUTextureFormat
-
const GPUTextureFormat('astc-6x6-unorm-srgb')
-
astc8x5Unorm
→ const GPUTextureFormat
-
const GPUTextureFormat('astc-8x5-unorm')
-
astc8x5UnormSrgb
→ const GPUTextureFormat
-
const GPUTextureFormat('astc-8x5-unorm-srgb')
-
astc8x6Unorm
→ const GPUTextureFormat
-
const GPUTextureFormat('astc-8x6-unorm')
-
astc8x6UnormSrgb
→ const GPUTextureFormat
-
const GPUTextureFormat('astc-8x6-unorm-srgb')
-
astc8x8Unorm
→ const GPUTextureFormat
-
const GPUTextureFormat('astc-8x8-unorm')
-
astc8x8UnormSrgb
→ const GPUTextureFormat
-
const GPUTextureFormat('astc-8x8-unorm-srgb')
-
astc10x5Unorm
→ const GPUTextureFormat
-
const GPUTextureFormat('astc-10x5-unorm')
-
astc10x5UnormSrgb
→ const GPUTextureFormat
-
const GPUTextureFormat('astc-10x5-unorm-srgb')
-
astc10x6Unorm
→ const GPUTextureFormat
-
const GPUTextureFormat('astc-10x6-unorm')
-
astc10x6UnormSrgb
→ const GPUTextureFormat
-
const GPUTextureFormat('astc-10x6-unorm-srgb')
-
astc10x8Unorm
→ const GPUTextureFormat
-
const GPUTextureFormat('astc-10x8-unorm')
-
astc10x8UnormSrgb
→ const GPUTextureFormat
-
const GPUTextureFormat('astc-10x8-unorm-srgb')
-
astc10x10Unorm
→ const GPUTextureFormat
-
const GPUTextureFormat('astc-10x10-unorm')
-
astc10x10UnormSrgb
→ const GPUTextureFormat
-
const GPUTextureFormat('astc-10x10-unorm-srgb')
-
astc12x10Unorm
→ const GPUTextureFormat
-
const GPUTextureFormat('astc-12x10-unorm')
-
astc12x10UnormSrgb
→ const GPUTextureFormat
-
const GPUTextureFormat('astc-12x10-unorm-srgb')
-
astc12x12Unorm
→ const GPUTextureFormat
-
const GPUTextureFormat('astc-12x12-unorm')
-
astc12x12UnormSrgb
→ const GPUTextureFormat
-
const GPUTextureFormat('astc-12x12-unorm-srgb')