GPUFeatureName enum
Values
- depthClipControl → const GPUFeatureName
-
const GPUFeatureName('depth-clip-control')
- depth32floatStencil8 → const GPUFeatureName
-
const GPUFeatureName('depth32float-stencil8')
- textureCompressionBc → const GPUFeatureName
-
const GPUFeatureName('texture-compression-bc')
- textureCompressionEtc2 → const GPUFeatureName
-
const GPUFeatureName('texture-compression-etc2')
- textureCompressionAstc → const GPUFeatureName
-
const GPUFeatureName('texture-compression-astc')
- timestampQuery → const GPUFeatureName
-
const GPUFeatureName('timestamp-query')
- indirectFirstInstance → const GPUFeatureName
-
const GPUFeatureName('indirect-first-instance')
- shaderF16 → const GPUFeatureName
-
const GPUFeatureName('shader-f16')
- bgra8unormStorage → const GPUFeatureName
-
const GPUFeatureName('bgra8unorm-storage')
- rg11b10ufloatRenderable → const GPUFeatureName
-
const GPUFeatureName('rg11b10ufloat-renderable')
Properties
- hashCode → int
-
The hash code for this object.
no setterinherited
- index → int
-
A numeric identifier for the enumerated value.
no setterinherited
- name → String
-
Available on Enum, provided by the EnumName extension
The name of the enum value.no setter - runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- value → String
-
final
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited
Static Methods
-
fromValue(
String value) → GPUFeatureName -
fromValues(
Iterable< String> values) → Iterable<GPUFeatureName>
Constants
-
values
→ const List<
GPUFeatureName> - A constant List of the values in this enum, in order of their declaration.