WEBGLMultiDraw class
The extension is part of the WebGL API and allows to render more than one primitive with a single function call. This can improve a WebGL application's performance as it reduces binding costs in the renderer and speeds up GPU thread time with uniform data.
When this extension is enabled:
New methods that handle multiple lists of arguments in one call are added (see method list below).
The gl_DrawID
built-in is added to the shading language.
Note: This extension is available to both, WebGL 1 and WebGL 2 contexts.
In shader code, the directive #extension GL_ANGLE_multi_draw
needs to be called to enable the extension.
This extension enables the ANGLE_instanced_arrays
extension
implicitly.
- Available extensions
- Annotations
-
- @JS('WEBGL_multi_draw')
- @staticInterop
Constructors
- WEBGLMultiDraw()
-
factory
Properties
- hashCode → int
-
The hash code for this object.
no setterinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
multiDrawArraysInstancedWEBGL(
int mode, dynamic firstsList, int firstsOffset, dynamic countsList, int countsOffset, dynamic instanceCountsList, int instanceCountsOffset, int drawcount) → void -
Available on WEBGLMultiDraw, provided by the PropsWEBGLMultiDraw extension
-
multiDrawArraysWEBGL(
int mode, dynamic firstsList, int firstsOffset, dynamic countsList, int countsOffset, int drawcount) → void -
Available on WEBGLMultiDraw, provided by the PropsWEBGLMultiDraw extension
-
multiDrawElementsInstancedWEBGL(
int mode, dynamic countsList, int countsOffset, int type, dynamic offsetsList, int offsetsOffset, dynamic instanceCountsList, int instanceCountsOffset, int drawcount) → void -
Available on WEBGLMultiDraw, provided by the PropsWEBGLMultiDraw extension
-
multiDrawElementsWEBGL(
int mode, dynamic countsList, int countsOffset, int type, dynamic offsetsList, int offsetsOffset, int drawcount) → void -
Available on WEBGLMultiDraw, provided by the PropsWEBGLMultiDraw extension
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited