WEBGLLoseContext class
The WEBGL_lose_context extension is part of the WebGL API and
exposes functions to simulate losing and restoring a
WebGLRenderingContext.
WebGL extensions are available using the
WebGLRenderingContext.getExtension()
method. For more
information, see also Using Extensions in the WebGL tutorial.
Note: This extension is available to both, WebGL1 and WebGL2 contexts.
- Available extensions
- Annotations
-
- @JS('WEBGL_lose_context')
- @staticInterop
Constructors
- WEBGLLoseContext()
-
factory
Properties
- hashCode → int
-
The hash code for this object.
no setterinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
loseContext(
) → void -
Available on WEBGLLoseContext, provided by the PropsWEBGLLoseContext extension
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
restoreContext(
) → void -
Available on WEBGLLoseContext, provided by the PropsWEBGLLoseContext extension
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited