WebGL2RenderingContextOverloads class
- Implementers
- Available extensions
- Annotations
-
- @JS()
- @staticInterop
Constructors
- WebGL2RenderingContextOverloads()
-
factory
Properties
- hashCode → int
-
The hash code for this object.
no setterinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
bufferData(
int target, dynamic srcData, [int? usage, int? srcOffset, int? length = 0]) → void -
Available on WebGL2RenderingContextOverloads, provided by the PropsWebGL2RenderingContextOverloads extension
-
bufferSubData(
int target, int dstByteOffset, [dynamic srcData, int? srcOffset, int? length = 0]) → void -
Available on WebGL2RenderingContextOverloads, provided by the PropsWebGL2RenderingContextOverloads extension
-
compressedTexImage2D(
int target, int level, int internalformat, int width, int height, int border, dynamic srcData, [int? srcOffset = 0, int? srcLengthOverride = 0]) → void -
Available on WebGL2RenderingContextOverloads, provided by the PropsWebGL2RenderingContextOverloads extension
-
compressedTexSubImage2D(
int target, int level, int xoffset, int yoffset, int width, int height, int format, dynamic srcData, [int? srcOffset = 0, int? srcLengthOverride = 0]) → void -
Available on WebGL2RenderingContextOverloads, provided by the PropsWebGL2RenderingContextOverloads extension
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
readPixels(
int x, int y, int width, int height, int format, int type, [dynamic dstData, int? dstOffset]) → void -
Available on WebGL2RenderingContextOverloads, provided by the PropsWebGL2RenderingContextOverloads extension
-
texImage2D(
int target, int level, int internalformat, int width, int height, [int? border, int? format, int? type, dynamic srcData, int? srcOffset]) → void -
Available on WebGL2RenderingContextOverloads, provided by the PropsWebGL2RenderingContextOverloads extension
-
texSubImage2D(
int target, int level, int xoffset, int yoffset, int width, int height, [int? format, int? type, dynamic srcData, int? srcOffset]) → void -
Available on WebGL2RenderingContextOverloads, provided by the PropsWebGL2RenderingContextOverloads extension
-
toString(
) → String -
A string representation of this object.
inherited
-
uniform1fv(
WebGLUniformLocation? location, dynamic data, [int? srcOffset = 0, int? srcLength = 0]) → void -
Available on WebGL2RenderingContextOverloads, provided by the PropsWebGL2RenderingContextOverloads extension
-
uniform1iv(
WebGLUniformLocation? location, dynamic data, [int? srcOffset = 0, int? srcLength = 0]) → void -
Available on WebGL2RenderingContextOverloads, provided by the PropsWebGL2RenderingContextOverloads extension
-
uniform2fv(
WebGLUniformLocation? location, dynamic data, [int? srcOffset = 0, int? srcLength = 0]) → void -
Available on WebGL2RenderingContextOverloads, provided by the PropsWebGL2RenderingContextOverloads extension
-
uniform2iv(
WebGLUniformLocation? location, dynamic data, [int? srcOffset = 0, int? srcLength = 0]) → void -
Available on WebGL2RenderingContextOverloads, provided by the PropsWebGL2RenderingContextOverloads extension
-
uniform3fv(
WebGLUniformLocation? location, dynamic data, [int? srcOffset = 0, int? srcLength = 0]) → void -
Available on WebGL2RenderingContextOverloads, provided by the PropsWebGL2RenderingContextOverloads extension
-
uniform3iv(
WebGLUniformLocation? location, dynamic data, [int? srcOffset = 0, int? srcLength = 0]) → void -
Available on WebGL2RenderingContextOverloads, provided by the PropsWebGL2RenderingContextOverloads extension
-
uniform4fv(
WebGLUniformLocation? location, dynamic data, [int? srcOffset = 0, int? srcLength = 0]) → void -
Available on WebGL2RenderingContextOverloads, provided by the PropsWebGL2RenderingContextOverloads extension
-
uniform4iv(
WebGLUniformLocation? location, dynamic data, [int? srcOffset = 0, int? srcLength = 0]) → void -
Available on WebGL2RenderingContextOverloads, provided by the PropsWebGL2RenderingContextOverloads extension
-
uniformMatrix2fv(
WebGLUniformLocation? location, bool transpose, dynamic data, [int? srcOffset = 0, int? srcLength = 0]) → void -
Available on WebGL2RenderingContextOverloads, provided by the PropsWebGL2RenderingContextOverloads extension
-
uniformMatrix3fv(
WebGLUniformLocation? location, bool transpose, dynamic data, [int? srcOffset = 0, int? srcLength = 0]) → void -
Available on WebGL2RenderingContextOverloads, provided by the PropsWebGL2RenderingContextOverloads extension
-
uniformMatrix4fv(
WebGLUniformLocation? location, bool transpose, dynamic data, [int? srcOffset = 0, int? srcLength = 0]) → void -
Available on WebGL2RenderingContextOverloads, provided by the PropsWebGL2RenderingContextOverloads extension
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited