WebGL2RenderingContextOverloads class
- Implementers
- Available extensions
- Annotations
- 
    - @JS.new()
- @staticInterop
 
Constructors
- WebGL2RenderingContextOverloads()
- 
          
            factory
Properties
- hashCode → int
- 
  The hash code for this object.
  no setterinherited
- runtimeType → Type
- 
  A representation of the runtime type of the object.
  no setterinherited
Methods
- 
  bufferData(int target, dynamic srcData, [int? usage, int? srcOffset, int? length = 0]) → void 
- 
      Available on WebGL2RenderingContextOverloads, provided by the PropsWebGL2RenderingContextOverloads extension 
- 
  bufferSubData(int target, int dstByteOffset, [dynamic srcData, int? srcOffset, int? length = 0]) → void 
- 
      Available on WebGL2RenderingContextOverloads, provided by the PropsWebGL2RenderingContextOverloads extension 
- 
  compressedTexImage2D(int target, int level, int internalformat, int width, int height, int border, dynamic srcData, [int? srcOffset = 0, int? srcLengthOverride = 0]) → void 
- 
      Available on WebGL2RenderingContextOverloads, provided by the PropsWebGL2RenderingContextOverloads extension 
- 
  compressedTexSubImage2D(int target, int level, int xoffset, int yoffset, int width, int height, int format, dynamic srcData, [int? srcOffset = 0, int? srcLengthOverride = 0]) → void 
- 
      Available on WebGL2RenderingContextOverloads, provided by the PropsWebGL2RenderingContextOverloads extension 
- 
  noSuchMethod(Invocation invocation) → dynamic 
- 
  Invoked when a nonexistent method or property is accessed.
  inherited
- 
  readPixels(int x, int y, int width, int height, int format, int type, [dynamic dstData, int? dstOffset]) → void 
- 
      Available on WebGL2RenderingContextOverloads, provided by the PropsWebGL2RenderingContextOverloads extension 
- 
  texImage2D(int target, int level, int internalformat, int width, int height, [int? border, int? format, int? type, dynamic srcData, int? srcOffset]) → void 
- 
      Available on WebGL2RenderingContextOverloads, provided by the PropsWebGL2RenderingContextOverloads extension 
- 
  texSubImage2D(int target, int level, int xoffset, int yoffset, int width, int height, [int? format, int? type, dynamic srcData, int? srcOffset]) → void 
- 
      Available on WebGL2RenderingContextOverloads, provided by the PropsWebGL2RenderingContextOverloads extension 
- 
  toString() → String 
- 
  A string representation of this object.
  inherited
- 
  uniform1fv(WebGLUniformLocation? location, dynamic data, [int? srcOffset = 0, int? srcLength = 0]) → void 
- 
      Available on WebGL2RenderingContextOverloads, provided by the PropsWebGL2RenderingContextOverloads extension 
- 
  uniform1iv(WebGLUniformLocation? location, dynamic data, [int? srcOffset = 0, int? srcLength = 0]) → void 
- 
      Available on WebGL2RenderingContextOverloads, provided by the PropsWebGL2RenderingContextOverloads extension 
- 
  uniform2fv(WebGLUniformLocation? location, dynamic data, [int? srcOffset = 0, int? srcLength = 0]) → void 
- 
      Available on WebGL2RenderingContextOverloads, provided by the PropsWebGL2RenderingContextOverloads extension 
- 
  uniform2iv(WebGLUniformLocation? location, dynamic data, [int? srcOffset = 0, int? srcLength = 0]) → void 
- 
      Available on WebGL2RenderingContextOverloads, provided by the PropsWebGL2RenderingContextOverloads extension 
- 
  uniform3fv(WebGLUniformLocation? location, dynamic data, [int? srcOffset = 0, int? srcLength = 0]) → void 
- 
      Available on WebGL2RenderingContextOverloads, provided by the PropsWebGL2RenderingContextOverloads extension 
- 
  uniform3iv(WebGLUniformLocation? location, dynamic data, [int? srcOffset = 0, int? srcLength = 0]) → void 
- 
      Available on WebGL2RenderingContextOverloads, provided by the PropsWebGL2RenderingContextOverloads extension 
- 
  uniform4fv(WebGLUniformLocation? location, dynamic data, [int? srcOffset = 0, int? srcLength = 0]) → void 
- 
      Available on WebGL2RenderingContextOverloads, provided by the PropsWebGL2RenderingContextOverloads extension 
- 
  uniform4iv(WebGLUniformLocation? location, dynamic data, [int? srcOffset = 0, int? srcLength = 0]) → void 
- 
      Available on WebGL2RenderingContextOverloads, provided by the PropsWebGL2RenderingContextOverloads extension 
- 
  uniformMatrix2fv(WebGLUniformLocation? location, bool transpose, dynamic data, [int? srcOffset = 0, int? srcLength = 0]) → void 
- 
      Available on WebGL2RenderingContextOverloads, provided by the PropsWebGL2RenderingContextOverloads extension 
- 
  uniformMatrix3fv(WebGLUniformLocation? location, bool transpose, dynamic data, [int? srcOffset = 0, int? srcLength = 0]) → void 
- 
      Available on WebGL2RenderingContextOverloads, provided by the PropsWebGL2RenderingContextOverloads extension 
- 
  uniformMatrix4fv(WebGLUniformLocation? location, bool transpose, dynamic data, [int? srcOffset = 0, int? srcLength = 0]) → void 
- 
      Available on WebGL2RenderingContextOverloads, provided by the PropsWebGL2RenderingContextOverloads extension 
Operators
- 
  operator ==(Object other) → bool 
- 
  The equality operator.
  inherited