AudioScheduledSourceNode class

The interface—part of the Web Audio API—is a parent interface for several types of audio source node interfaces which share the ability to be started and stopped, optionally at specified times. Specifically, this interface defines the start() and stop() methods, as well as the onended event handler.

Note: You can't create an object directly. Instead, use the interface which extends it, such as AudioBufferSourceNode, OscillatorNode, and ConstantSourceNode.

Unless stated otherwise, nodes based upon output silence when not playing (that is, before start() is called and after stop() is called). Silence is represented, as always, by a stream of samples with the value zero (0).

EventTarget

AudioNode

AudioScheduledSourceNode

Implemented types
Implementers
Available Extensions
Annotations
  • @JS()
  • @staticInterop

Constructors

AudioScheduledSourceNode()
factory

Properties

hashCode int
The hash code for this object.
no setterinherited
runtimeType Type
A representation of the runtime type of the object.
no setterinherited

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited