AudioScheduledSourceNode class

The interface—part of the Web Audio API—is a parent interface for several types of audio source node interfaces which share the ability to be started and stopped, optionally at specified times. Specifically, this interface defines the start() and stop() methods, as well as the onended event handler.

Note: You can't create an object directly. Instead, use the interface which extends it, such as AudioBufferSourceNode, OscillatorNode, and ConstantSourceNode.

Unless stated otherwise, nodes based upon output silence when not playing (that is, before start() is called and after stop() is called). Silence is represented, as always, by a stream of samples with the value zero (0).

EventTarget

AudioNode

AudioScheduledSourceNode

Implemented types
Implementers
Available extensions
Annotations
  • @JS()
  • @staticInterop

Constructors

AudioScheduledSourceNode()
factory

Properties

channelCount int

Available on AudioNode, provided by the PropsAudioNode extension

getter/setter pair
channelCountMode ChannelCountMode

Available on AudioNode, provided by the PropsAudioNode extension

getter/setter pair
channelInterpretation ChannelInterpretation

Available on AudioNode, provided by the PropsAudioNode extension

getter/setter pair
context BaseAudioContext

Available on AudioNode, provided by the PropsAudioNode extension

no setter
hashCode int
The hash code for this object.
no setterinherited
numberOfInputs int

Available on AudioNode, provided by the PropsAudioNode extension

no setter
numberOfOutputs int

Available on AudioNode, provided by the PropsAudioNode extension

no setter
onended EventHandlerNonNull<Event>?

Available on AudioScheduledSourceNode, provided by the PropsAudioScheduledSourceNode extension

getter/setter pair
runtimeType Type
A representation of the runtime type of the object.
no setterinherited

Methods

addEventListener(String type, EventListener? callback, [dynamic options]) → void

Available on EventTarget, provided by the PropsEventTarget extension

connect(AudioNode destinationNode, [int? output = 0, int? input = 0]) AudioNode

Available on AudioNode, provided by the PropsAudioNode extension

disconnect([AudioNode? destinationNode, int? output, int? input]) → void

Available on AudioNode, provided by the PropsAudioNode extension

dispatchEvent(Event event) bool

Available on EventTarget, provided by the PropsEventTarget extension

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
removeEventListener(String type, EventListener? callback, [dynamic options]) → void

Available on EventTarget, provided by the PropsEventTarget extension

start([double? when = 0]) → void

Available on AudioScheduledSourceNode, provided by the PropsAudioScheduledSourceNode extension

stop([double? when = 0]) → void

Available on AudioScheduledSourceNode, provided by the PropsAudioScheduledSourceNode extension

toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited