SequenceEffect class

Implemented types
Available extensions
Annotations
  • @JS()
  • @staticInterop

Constructors

SequenceEffect(Iterable<AnimationEffect> children, [dynamic timing])
factory

Properties

children AnimationNodeList

Available on GroupEffect, provided by the PropsGroupEffect extension

no setter
firstChild AnimationEffect?

Available on GroupEffect, provided by the PropsGroupEffect extension

no setter
hashCode int
The hash code for this object.
no setterinherited
lastChild AnimationEffect?

Available on GroupEffect, provided by the PropsGroupEffect extension

no setter
runtimeType Type
A representation of the runtime type of the object.
no setterinherited

Methods

append([AnimationEffect? effects1, AnimationEffect? effects2, AnimationEffect? effects3]) → void

Available on GroupEffect, provided by the PropsGroupEffect extension

clone() → dynamic

Available on GroupEffect, provided by the PropsGroupEffect extension

clone() SequenceEffect

Available on SequenceEffect, provided by the PropsSequenceEffect extension

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
prepend([AnimationEffect? effects1, AnimationEffect? effects2, AnimationEffect? effects3]) → void

Available on GroupEffect, provided by the PropsGroupEffect extension

toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited