AnimationPlayState enum
Values
- idle → const AnimationPlayState
-
const AnimationPlayState('idle')
- running → const AnimationPlayState
-
const AnimationPlayState('running')
- paused → const AnimationPlayState
-
const AnimationPlayState('paused')
- finished → const AnimationPlayState
-
const AnimationPlayState('finished')
Properties
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited
Static Methods
-
fromValue(
String value) → AnimationPlayState -
fromValues(
Iterable< String> values) → Iterable<AnimationPlayState>
Constants
-
values
→ const List<
AnimationPlayState> - A constant List of the values in this enum, in order of their declaration.