ValidityState class
The interface represents the validity states that an element can be in, with respect to constraint validation. Together, they help explain why an element's value fails to validate, if it's not valid.
- Available extensions
- Annotations
-
- @JS()
- @staticInterop
Constructors
- ValidityState()
-
factory
Properties
- badInput → bool
-
Available on ValidityState, provided by the PropsValidityState extension
no setter - customError → bool
-
Available on ValidityState, provided by the PropsValidityState extension
no setter - hashCode → int
-
The hash code for this object.
no setterinherited
- patternMismatch → bool
-
Available on ValidityState, provided by the PropsValidityState extension
no setter - rangeOverflow → bool
-
Available on ValidityState, provided by the PropsValidityState extension
no setter - rangeUnderflow → bool
-
Available on ValidityState, provided by the PropsValidityState extension
no setter - runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- stepMismatch → bool
-
Available on ValidityState, provided by the PropsValidityState extension
no setter - tooLong → bool
-
Available on ValidityState, provided by the PropsValidityState extension
no setter - tooShort → bool
-
Available on ValidityState, provided by the PropsValidityState extension
no setter - typeMismatch → bool
-
Available on ValidityState, provided by the PropsValidityState extension
no setter - valid → bool
-
Available on ValidityState, provided by the PropsValidityState extension
no setter - valueMissing → bool
-
Available on ValidityState, provided by the PropsValidityState extension
no setter
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited