PropsGPUComputePassEncoder extension

on

Methods

dispatchWorkgroups(int workgroupCountX, [int? workgroupCountY = 1, int? workgroupCountZ = 1]) → void
dispatchWorkgroupsIndirect(GPUBuffer indirectBuffer, int indirectOffset) → void
end() → void
setPipeline(GPUComputePipeline pipeline) → void