WebGLTransformFeedback class

The interface is part of the WebGL 2 API and enables transform feedback, which is the process of capturing primitives generated by vertex processing. It allows to preserve the post-transform rendering state of an object and resubmit this data multiple times.

WebGLObject

WebGLTransformFeedback

When working with objects, the following methods of the WebGL2RenderingContext are useful:

WebGL2RenderingContext.createTransformFeedback() WebGL2RenderingContext.deleteTransformFeedback() WebGL2RenderingContext.isTransformFeedback() WebGL2RenderingContext.bindTransformFeedback() WebGL2RenderingContext.beginTransformFeedback() WebGL2RenderingContext.endTransformFeedback() WebGL2RenderingContext.pauseTransformFeedback() WebGL2RenderingContext.resumeTransformFeedback() WebGL2RenderingContext.transformFeedbackVaryings() WebGL2RenderingContext.getTransformFeedbackVarying()

Implemented types
Annotations
  • @JS()
  • @staticInterop

Constructors

WebGLTransformFeedback()
factory

Properties

hashCode int
The hash code for this object.
no setterinherited
runtimeType Type
A representation of the runtime type of the object.
no setterinherited

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited