ConvolverNode class
The interface is an AudioNode that performs a Linear Convolution on a given AudioBuffer, often used to achieve a reverb effect. A always has exactly one input and one output.
Note: For more information on the theory behind Linear Convolution, see the Convolution article on Wikipedia.
EventTarget
AudioNode
ConvolverNode
Number of inputs
1
Number of outputs
1
Channel count mode
"clamped-max"
Channel count
1
, 2
, or 4
Channel interpretation
"speakers"
- Implemented types
- Available extensions
- Annotations
-
- @JS()
- @staticInterop
Constructors
- ConvolverNode(BaseAudioContext context, [ConvolverOptions? options])
-
factory
Properties
- hashCode → int
-
The hash code for this object.
no setterinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited