PropsOESVertexArrayObject extension
Methods
-
bindVertexArrayOES(
WebGLVertexArrayObjectOES? arrayObject) → void -
createVertexArrayOES(
) → WebGLVertexArrayObjectOES? -
deleteVertexArrayOES(
WebGLVertexArrayObjectOES? arrayObject) → void -
isVertexArrayOES(
WebGLVertexArrayObjectOES? arrayObject) → bool