PropsCanvasPath extension
Methods
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arc(dynamic x, dynamic y, dynamic radius, dynamic startAngle, dynamic endAngle, [bool? counterclockwise = false])
→ void
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arcTo(dynamic x1, dynamic y1, dynamic x2, dynamic y2, dynamic radius)
→ void
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bezierCurveTo(dynamic cp1x, dynamic cp1y, dynamic cp2x, dynamic cp2y, dynamic x, dynamic y)
→ void
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closePath()
→ void
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ellipse(dynamic x, dynamic y, dynamic radiusX, dynamic radiusY, dynamic rotation, dynamic startAngle, dynamic endAngle, [bool? counterclockwise = false])
→ void
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lineTo(dynamic x, dynamic y)
→ void
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moveTo(dynamic x, dynamic y)
→ void
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quadraticCurveTo(dynamic cpx, dynamic cpy, dynamic x, dynamic y)
→ void
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rect(dynamic x, dynamic y, dynamic w, dynamic h)
→ void
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roundRect(dynamic x, dynamic y, dynamic w, dynamic h, [dynamic radii = 0])
→ void
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