svg class final
The <svg> element is a container that defines a new coordinate system and viewport. It is used as the outermost element of SVG documents, but it can also be used to embed an SVG fragment inside an SVG or HTML document.
- Inheritance
Constructors
-
svg(List<
Component> children, {String? viewBox, Unit? width, Unit? height, String? id, String? classes, Styles? styles, Map<String, String> ? attributes, Map<String, EventCallback> ? events, Key? key}) -
The <svg> element is a container that defines a new coordinate system and viewport. It is used as the outermost element of SVG documents, but it can also be used to embed an SVG fragment inside an SVG or HTML document.
const
Properties
-
attributes
→ Map<
String, String> ? -
Additional attributes to apply to the HTML element.
final
-
children
→ List<
Component> -
The children of this component.
final
- classes → String?
-
The CSS classes to apply to the HTML element, separated by whitespace.
final
-
events
→ Map<
String, EventCallback> ? -
Event listeners to attach to the HTML element.
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- height → Unit?
-
The displayed height of the rectangular viewport. (Not the height of its coordinate system.)
final
- id → String?
-
The id of the HTML element. Must be unique within the document.
final
- key → Key?
-
Controls how one component replaces another component in the tree.
finalinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- styles → Styles?
-
The inline styles to apply to the HTML element.
final
- viewBox → String?
-
The SVG viewport coordinates for the current SVG fragment.
final
- width → Unit?
-
The displayed width of the rectangular viewport. (Not the width of its coordinate system.)
final
Methods
-
build(
BuildContext context) → Component -
Describes the part of the user interface represented by this component.
override
-
createElement(
) → Element -
Creates a StatelessElement to manage this component's location in the tree.
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
shouldRebuild(
covariant Component newComponent) → bool -
Implement this method to determine whether a rebuild can be skipped.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited