progress class final

The <progress> HTML element displays an indicator showing the completion progress of a task, typically displayed as a progress bar.

Inheritance

Constructors

progress(List<Component> children, {double? value, double? max, String? id, String? classes, Styles? styles, Map<String, String>? attributes, Map<String, EventCallback>? events, Key? key})
The <progress> HTML element displays an indicator showing the completion progress of a task, typically displayed as a progress bar.
const

Properties

attributes Map<String, String>?
Additional attributes to apply to the HTML element.
final
children List<Component>
The children of this component.
final
classes String?
The CSS classes to apply to the HTML element, separated by whitespace.
final
events Map<String, EventCallback>?
Event listeners to attach to the HTML element.
final
hashCode int
The hash code for this object.
no setterinherited
id String?
The id of the HTML element. Must be unique within the document.
final
key Key?
Controls how one component replaces another component in the tree.
finalinherited
max double?
This attribute describes how much work the task indicated by the progress element requires. The max attribute, if present, must have a value greater than 0 and be a valid floating point number. The default value is 1.
final
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
styles Styles?
The inline styles to apply to the HTML element.
final
value double?
This attribute specifies how much of the task that has been completed. It must be a valid floating point number between 0 and max, or between 0 and 1 if max is omitted. If there is no value attribute, the progress bar is indeterminate; this indicates that an activity is ongoing with no indication of how long it is expected to take.
final

Methods

build(BuildContext context) Component
Describes the part of the user interface represented by this component.
override
createElement() Element
Creates a StatelessElement to manage this component's location in the tree.
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
shouldRebuild(covariant Component newComponent) bool
Implement this method to determine whether a rebuild can be skipped.
inherited
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited