Audio class

Inheritance

Constructors

Audio({Key? key, required Uri source, String? defaultText = 'Audio cannot be played.', bool showControls = true, bool autoplay = false, bool loop = false, bool muted = false})
const

Properties

autoplay bool
final
defaultText String?
final
hashCode int
The hash code for this object.
no setterinherited
key Key?
Controls how one component replaces another component in the tree.
finalinherited
loop bool
final
muted bool
final
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
showControls bool
final
source Uri
final

Methods

build(BuildContext context) Iterable<Component>
Describes the part of the user interface represented by this component.
override
createElement() Element
Creates a StatelessElement to manage this component's location in the tree.
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
shouldRebuild(covariant Component newComponent) bool
Implement this method to determine whether a rebuild can be skipped.
inherited
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited